Throughout the past few decades, video games have become increasingly popular amongst children. A significant portion of these video games contain violence, which causes psychologists to be concerned with whether playing video games has a negative impact upon children. According to Social Learning Theory (Bandura, 1977), children learn behaviors by watching models. Thus, a key question is whether violent video games provide models for children to learn violent behavior, thereby increasing violent behaviors. The purpose of this presentation is to review the existing empirical research on the relationship between playing violent video games and aggression in children. Implications of this research will be discussed.
|Presenter:||Sarah Ryan (Undergraduate Student)|
|Time:||11:30 am (Session II)|